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Pierre-Etienne Travers
Pierre-Etienne Travers
Ragequit Corporation co-founder/2D 3D artist/ game developer
Paris, France

Skills

Concept Art3D ModelingGame Development

Software proficiency

Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine

Productions

  • Image
    • Video Game
      Strike Vector EX
    • Year
      2016
    • Role
      Lead 2D/3D artist
    • Company
      Ragequit Corporation
  • Header
    • Video Game
      Strike Vector
    • Year
      2014
    • Role
      Lead 2D/3D artist
    • Company
      Ragequit Corporation
  • Motorstorm rc
    • Video Game
      MotorStorm RC
    • Year
      2012
    • Role
      Concept artist
    • Company
      Evolution Studio
  • Motorstorm apocalypse
    • Video Game
      MotorStorm: Apocalypse
    • Year
      2011
    • Role
      Concept Artist
    • Company
      Evolution Studio

Experience

  • Co-Owner at Ragequit Corporation
    Paris, France
    September 2012 - Present

    I have created this Studio with 3 mates.

    Our first game Strike Vector was released in january 2014 on Steam. We are curently Working on Strike Vector EX for PS4 and Xbox One.

    I'm doing concept, 3D modeling, level design, ingame cinematics and gameplay script.

  • Concept artist at Quantic Dream
    Paris, France
    December 2011 - September 2012

    Concept for an upcoming project.

  • Concept Artist at Evolution Studios (Sony)
    Liverpool, United Kingdom
    January 2010 - November 2011

    Concept art for Motorstorm Apocalypse, Motorstorm RC and several other canceled project at Sony Liverpool.

  • Concept Artist at Ankama Studio
    Tokyo, Japan
    May 2009 - June 2009


    Concept art for an anime project "Freaks Squeele"